Mostrando entradas con la etiqueta Getting. Mostrar todas las entradas
Mostrando entradas con la etiqueta Getting. Mostrar todas las entradas

sábado, 19 de marzo de 2011

March 2 Event: iOS 5 to be Shown, iPad Getting a Spec Bump


Engadget (that tech blog that has a reliable history of leaks) is now saying that they’ve heard that the new iPad 2 will receive a spec bump, but not much else.


The iPad 2's RAM will match the iPhone 4 with 512 MB of RAM, an updated Apple A5 processor and graphics chip, and more than likely at least a front-facing camera. Those are all pretty safe modifications to the tablet, and Engadget is reporting that major features like a ‘Retina Display’ will not be on this version. This might set up the iPad 3 for an announcement in the fall, which has been rumored for the past month or so.


On the brighter side, Engadget is also reporting that iOS 5 will be shown off ahead of a June launch, alongside the iPhone 5. There’s been no word on any new features, though a revamped notifications system is a safe bet. There’s also been whispers that Apple will make iOS 5 much more cloud-centric than past versions of the operating system.


Regardless, we’ll know soon enough, and you can be sure the moment we know, you’ll know!


[Engadget]


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miércoles, 16 de marzo de 2011

Gameloft Getting Unreal

posted by Jonathan Kizer on Monday, February 28, 2011 at 5:30 pm.

Originally submitted by iPwn

Gameloft, creator of some of the highest profile iOS games, is adopting the Unreal Engine 3, which will usher in vastly improved graphics, better lighting, and much more detailed textures for all of their games that use it.

Unreal Development KitGameloft will start this process by releasing four Unreal Engine 3-based games in the next two years. Unreal Engine 3 is the technology that powers games such as Infinity Blade. The deal isn’t iOS exclusive, and includes other platforms such as Android and PlayStation Network.

Here’s the official announcement:

Gameloft is very pleased to partner with Epic, especially with their ability to stay ahead of the curve and continually place the best game engine technology in developers’ hands at any given point in time,” said Julien Fournials, vice president of production, Gameloft. “Using Unreal Engine 3 allows us to push game visuals with remarkable lighting and high-fidelity environments. We are confident that players will enjoy the games powered by Unreal Engine 3.”

“There is no doubt that the four games running on Unreal Engine 3 will be visually stunning and take advantage of the powerful mobile gaming devices,” said Mark Rein, vice president, Epic Games. “We are thrilled to provide our technology to Gameloft and look forward to a lasting collaboration.

[TouchGen]


View the original article here